Wrapping up 2019 and getting into 2020
The New Year is upon us and it is a time for reflection and planning.
This is a selection of digital paintings and studies I did last year.
I got much happier using a program called Krita after transitioning from Corel Painter and Photoshop (which I don’t use anymore), and I’ve also been using Clip Studio Paint for creating digital painting artworks. I use the Affinity Creative Suite for anything else I need to do at present. I am still working on a large Illustration project for Stonebaked Games which I plan to finish in the coming months.
I did not create as many vector based artworks last year but here are some patterns I created from 2018 to 2019 using a program called Affinity Designer.
The snail and flower pattern was probably the most complex vector based pattern I’ve worked on so far. I’ve been doing vector artwork from 2016 after I decided it would be a useful skill to have. I discovered there are many useful applications of vector based art during that time, some of which I still have yet to explore.
Previous vector artworks 2016 onwards:
From 2018 to 2019 I also began learning 3D modelling skills using various programs at first, but eventually settling on Blender. I’m currently using Blender 2.81.
Here is a selection of my 3D learning from 2018 – 2019:
This year I want to continue doing more digital painting and learn more about digital sculpting and texturing using Blender and 3D Coat. I started learning a little sculpting last year. I will continue to write articles for my other blog “The Art Squirrel” as well, which documents new discoveries I make in digital art.
Happy New Year!